﻿using UnityEngine;
using System.Collections;

namespace ZXthex.Html
{
    public class UGUI_HtmlNode : ArrayTreeNodeProtected<UGUI_HtmlNode>
    {
        public RenderHtmlNode BindingNode { get; private set; }
        public RectTransform BindingTransform { get; private set; }

        public UGUI_HtmlNode(RenderHtmlNode bindingNode, RectTransform bindingTransform)
        {
            BindingNode = bindingNode;
            BindingTransform = bindingTransform;
        }

    }

}